Tekken 8 Update 2.08 Adds Support For Miary Zo DLC, New Stage & Behaviour Fixes; Full Patch Notes Listed

Bandai Namco Games has released a new update for Tekken 8 today that brings support for the latest DLC character, Miary Zo, as well as her accompanying stage. Miary Zo hails from Madagascar and is known locally as Fighting God Reborn, which is a reference to the Silver Fighting God of legend. She’s an animal lover and shares close bond with a ring-tailed lemur parent and child, Vanilla and Cacoa, and discovered martial arts by mimicking the moments of various animals. She is the final DLC character for Season 2 of Tekken 8. You can read the full Tekken 8 update 2.08 patch notes below for more details.

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It should be noted that there are no balance adjustments for characters in this latest patch, as Bandai Namco previously confirmed it would not be implementing any major buffs/nerfs during the Tekken World Tour.

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MIT researchers demonstrate ship hull modifications to cut fuel use

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Researchers at MIT have demonstrated that wedge-shaped vortex generators attached to a ship’s hull can reduce drag by up to 7.5 percent, which reduces overall ship emissions and fuel expenses. The paper, “Net Drag Reduction in High Block Coefficient Ships and Vehicles Using Vortex Generators,” was presented at the Society of Naval Architects and Marine Engineers 2025 Maritime Convention in Norfolk, Virginia.

The work offers a promising path toward decarbonization, addressing the pressing need to meet the International Maritime Organization (IMO) goal to reduce carbon intensity of international shipping by at least 40 percent by 2030, compared to 2008 levels. Achieving such ambitious emissions reduction will require a coordinated approach, employing multiple methods, from redesigning ship hulls, propellers, and engines to using novel fuels and operational methods.

The researchers — José del Águila Ferrandis, Jack Kimmeth, and Michael Triantafyllou of MIT Sea Grant and the Department of Mechanical Engineering,

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Xbox Teases 2026 Game Pass Lineup As It Delivers The Service’s Final Update Of 2025

Game Pass is done with updates this year.

Earlier today, Microsoft dropped its December Xbox Game Pass roundup – with 14 games coming to multiple tiers of the service in the next few weeks. The update stops at December 11th with the addition of Bratz: Rhythm & Style, and that’s seemingly going to be our final XGP update for 2025 as the team begins to tease its 2026 lineup.

Read the full article on purexbox.com

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Helldivers 2 Patch 5.0.0 Arrives With an Incoming Message From High Command That's Already Got Players Worried

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Arrowhead has released Helldivers 2 update 5.0.0, which makes big balance changes that actually raise weapon damage — but there’s also an incoming message from High Command that has the community worried.

Update 5.5.0 arrives alongside the jungle-themed Python Commandos Warbond, which adds a number of fan-requested weapons including a minigun.

But it’s the incoming message from High Command — an in-universe tease from Arrowhead to the Helldivers 2 community on what’s in store — that has raised eyebrows.  » Read More

Apple to refuse Indian government order to pre-install state security app on iPhones

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The Indian government issued a mandate that intends to force smartphone companies like Apple and Samsung to preinstall a state-run security app called ‘Sanchar Saathi’ on phones sold in the region. The companies have 90 days to comply.

But Reuters reports Apple intends to refuse the order and will not install the app on iPhones. The company will tell the Indian government that it does not comply with such orders in any market in which it participates, due to the associated security and privacy risks.

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“I'm A Sucker When It Comes To Story” – PS4/5 Architect Recalls “Transformative” Experience With A GameCube Classic

“i'm-a-sucker-when-it-comes-to-story”-–-ps4/5-architect-recalls-“transformative”-experience-with-a-gamecube-classic

“That’s one I just treasure”.

If you have a passing interest in gaming outside of Nintendo, you’ll likely have experienced the work of Mark Cerny. He was the Lead Architect of the PlayStation Vita, PS4, and PS5 — you might remember him from the PS5 Pro reveal — and he appears on the most recent episode of Simon Parkin’s My Perfect Console podcast where guests pick five games to immortalise on their very own fictional console.

As you might expect, there’s plenty of Sony chat in there, but that didn’t stop a little slice of unexpected Nintendo discussion slipping in there, too. As it turns out, Cerny is a bit of a Pikmin fan at heart, and if that isn’t something all of us capital-G Gamers can agree on, then we don’t know what is.

Read the full article on nintendolife.com

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Where Winds Meet Has Drummed Up 9 Million Players In 2 Weeks

Everstone Studio has announced that Wuxia-RPG Where Winds Meet has notched up an impressive nine million players in just two weeks. The news comes following confirmation that the game attracted two million players in its first 24 hours on sale.

Winds rise through the bamboo forest, and with a sword in hand we step into the Jianghu. 9 Million wanderers have set out from our humble abode among the bamboo. Thank you.

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Earlier this November, a new start-up message added to Where Winds Meet pledged that the game will not become pay-to-win, with text proclaiming, “play what you love, ignore what you don’t.”

Where Winds Meet takes place during the Five Dynasties and Ten Kingdom era, which transpired after the collapse of the Tang Dynasty.

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MagSafe Monday: This new hub is basically a Swiss Army knife for your iPhone or Mac

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There has always been this tension with Apple’s devices. Some people want no ports, and some people want them all. I can argue both sides, but the trend is clearly moving toward fewer ports. Satechi’s new MagSafe 7-in-1 hub is one of the first accessories I have used that actually fills that gap in a smart way. It gives the iPhone some of the flexibility of a Mac without adding much clutter or complexity, but can also serve as a portable hub for your Mac as well.

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Artificial tendons give muscle-powered robots a boost

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Our muscles are nature’s actuators. The sinewy tissue is what generates the forces that make our bodies move. In recent years, engineers have used real muscle tissue to actuate “biohybrid robots” made from both living tissue and synthetic parts. By pairing lab-grown muscles with synthetic skeletons, researchers are engineering a menagerie of muscle-powered crawlers, walkers, swimmers, and grippers.

But for the most part, these designs are limited in the amount of motion and power they can produce. Now, MIT engineers are aiming to give bio-bots a power lift with artificial tendons.

In a study appearing today in the journal Advanced Sciencethe researchers developed artificial tendons made from tough and flexible hydrogel. They attached the rubber band-like tendons to either end of a small piece of lab-grown muscle, forming a “muscle-tendon unit.” Then they connected the ends of each artificial tendon to the fingers of a robotic gripper.

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